simultaneously in order to calibrate the wheel centre. With only three WRC races contested before the Covid-19 pandemic, the rally world championship now has a revised timetable and is expected to resume racing from 4 September (this weekend), with Head over. See AI farmers working in their fields as you drive by.ħ) Where are the fruit crops? Apples, pears, grapes and winery, berries? For manual fruit picking, employ helpers to do the picking for you and cart away the fruits in bulk bins etc. Annoy a neighbouring farmer enough and he blocks your access through his land, forcing you to take a long way round, or charging you for the privilege.Ħ) Working vehicles. If you damage another farmers crop(s) then reparations need to be made. It should not be acceptable to drive over other farmers fields to get your work done. It would add to the immersion.ĥ) Crop damage. Feel the furrows in the fields bump up the kerbs. Not a gameplay improvement as such but, if Spintires can do it in Mudrunner then it should exist in FS too. Something that no one at Giants wants to work on.Ĥ) Force feedback. At the moment it looks like the placeholder it was probably originally meant to be. It's about as bad as it gets and hasn't changed since, since, has it ever changed? Realistic speeds, accidents, breakdowns, insurance claims maybe. They could even factor in liability insurance, with increased premiums the more damage you cause.ģ) Traffic AI. An incentive to get good at the game and not treat it like an arcade game. Repairs could take time, so we have to lease or buy other equipment to do the job in the meantime. Even driving on verges without using proper access points should incur some penalty. Fines for damage to third party stuff like road signs, fences etc. The level of damage should result in reduced performance or even failure of the equipment until it is repaired. Jackknifing a trailer/implement or hitting a tree or fence or wall should result in damage. When manoeuvring, damage to trailers, tools, tractors. Even giving you a choice of renting one of the cottages or caravans on the map, rather than buying at the beginning of the game would be a start.Ģ) Damage. The quality of accommodation chosen should affect your ability to work long hours over time. Varying properties from slums to elegant farmhouses should be available to rent/buy/upgrade. In real life, the point of any job is to support oneself and one's family. So, here's where I think the gameplay can be improved.ġ) Realistic goals. Sure extra steps exist now, but the gameplay needs changing up. You plough, sow, fertilize, harvest and sell. But the core gameplay of FS2019 is more or less Identical to FS2017 and FS2015 before that. DX12 and RTX shading will be established by then. It's a bit early to talk about FS2021 but I wanted to get this out there for discussion.įS2019 is pretty. Bugs aside, I still feel that it's a missed opportunity.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |